TIL Week 16 2022
A roundup of the things I learned in the 16th week of 2022. Annual leave for a week did some game development.
Game Dev
- Brushed up on animation in Blender by animating an idle, walk, jump, and fall for a player character.
- Level design, you can see some images here.
Professional
Coming soon to a post near you
Personal Notes
Coming soon to a post near you